Overview

Venn

Venn is a space for creative people to connect, collaborate, and grow. Built for students, emerging professionals, and anyone exploring creative fields, it helps foster meaningful connections and community through shared work and interests.

CONTEXT

Early career creatives and students are under increasing pressure to build strong portfolios in order to break into the industry. While there are many platforms for showcasing work or networking, fewer support actually creating that work through collaboration. As a result, finding meaningful, real world projects often depends on scattered tools, chance encounters, or existing connections.

TIMELINE

March 2025

TOOLS

Figma
Figjam

role

Sole Designer

Problem

a struggle for early creatives new to the industry

Gaining access to real world project experience is difficult for those without established networks. Most portfolio work from early creatives comes from coursework, which can feel repetitive and limited in scope, while opportunities outside of class are fragmented and hard to discover. This makes it challenging for them to build impactful work and develop the experience needed to grow.

a scattered experience

The current experience of finding projects is scattered across platforms, requiring constant searching and missed connections. I set out to design a more unified way to discover and engage with opportunities.

Goals

Design Solution

final prototypes
Onboarding designed to cater to you!
  • Quick, guided setup tailored to creatives.

  • Choose your interests, roles, and goals and instantly see relevant projects and posts on your feed.

Easy to create posts and put yourself out there!
  • Effortlessly post projects and collaborations in a few simple steps.

  • Share your work and ideas with a broad creative community to gain visibility.

    Tailor your posts to highlight specific skills, roles, and project needs.

A wide variety of projects that allows you to collaborate on whatever you want!
  • Browse a wide range of creative projects tailored to your interests.

  • Separated page dedicated to projects.

Easy to view and apply to the projects you're interested in!
  • Easy to view open projects.

  • Simple applications keep the process accessible for early-career creatives.

  • Chat and begin working with fellow creatives.

Create projects and find collaborators easily
  • Easily create and share your own projects on Venn.

  • Once posted, track incoming applications, view collaborator profiles, and build your dream creative team.

Research

what is currently out there?
LinkedIN

Professional Networking

Handshake

Student Job Board

behance

Portfolio Showcase

contra

Freelance Platform

Large user base and professional credibility

Strong job discovery & recruiter presence

Not focused on creatives or portfolios

Saturated with excessive text and information

Overloaded with random and uncurated content

Focused on student job seekers

Tied to universities, there's more trust and access

Feels outdated

Not creative-specific, mostly corporate and internship roles

Great for showcasing work

Strong visual focus

Strong design community

Not creative-specific, mostly corporate and internship roles

Old UI

Modern UI and freelancer-first experience

Great for showcasing services

Smaller community compared to LinkedIn/Behance

Discovery leans toward established freelancers early creatives

gaining a wider perspective

To reach a wider range of people, a survey was sent out and I received 36 responses back, gathering diverse insights across different ages, experience levels, and goals.

users prioritized hands-on project collaboration over mentorship and networking.
users felt an all-in-one collaboration/work tracker would be too much for the app.
users would use the app for out-of-class projects to build their portfolio.

A surpirising piece of feedback I got was that users didn't really want mentorshop or professional networking as much as collaborating with like-minded individuals which shifted the app's focus pretty early on.

Interviewing peers

I conducted 22 interviews with a mix of college students, high school students, and a few post-grad individuals. Though not my primary user group, I was also able to speak with high schoolers through my work at RISD Admissions to better understand how early these challenges begin and how students first start thinking about building experience and portfolios.

user personas

After gaining a deeper understanding of our users, we developed personas to ground our research and create a shared reference point for future decisions. These personas helped align stakeholders around the project’s direction and strengthened confidence in the strategic shift.

maya chen

Graphic Design student at MICA

  • Goals

    To bulk up her portfolio enough to find a good summer internship.

  • Needs

    Opportunities to contribute to portfolio-worthy work.
    Clarity on what makes a strong project case study.

  • Pain Points

    Frustrated her portfolio work is all class work that is often times rushed and incomplete.

Josh Jacobs

Recent Grad, currently working freelance

  • Goals

    To build a diverse portfolio beyond school work and transition into a full time creative role.

  • Needs

    Access to real world projects that build relevant experience and lead to meaningful connections, including potential referrals and job opportunities.

  • Pain Points

    Freelance platforms feel transactional and competitive and constant outreach often leads to no response.

final INSIGHTS


Insight

  • Creatives (especially beginners) want low-pressure entry points.

  • Accessibility matters across skill levels and backgrounds.

  • Portfolio-building is a key motivator.


Implication

  • Focus on accessible, low-stakes project posting and joining.

  • Design inclusive onboarding and beginner-friendly language.

  • Emphasize project-based experience as a way to grow real-world portfolios.

Design Process

Information architecture

To start out, I created the information architecture to map out the core functionalities of the app and how they connect

WIREFRAMES and testing

Taking the lo-fidelity wireframes back to users, I got valuable feedback about the usability and functionality of the app.

User testing insights

Reflections

THOUGHTS AND REFLECTIONS

Thanks for visiting!

Amelia Haake 2026